Scripted Pines

This is a set of screen shots and renders from my work on the image of the pine trees at Cottesloe. Its basically the same process as the other experiments I did with the attractor scale rhino script. I started out with the original image and the took a vector tracing of the outline and major features of the image. Then I imported the line work into rhino and extracted the points from the polylines. The next step was to create an array or field of objects that the script can act upon to create the image.


This screen shot is of the extracted points and an array of circle curves.



After running the script command this screen shot shows the result of scaling the circles using the outline of the image.



This next shot show the process of extruding the circles to create the object. The level of complexity in the model meant that the extrusion had to be done in stages.


Here's the first render.



And a couple more. I think that this has a really cool look about it but the actual representation of the original image is really abstracted. So I'm not convinced that this is the best option or process to follow.